Interactive Media Arts Capstone Log

This is a chronological log of what I have done for this project.


  • Logo updated
  • Oil-based marker tested on canvas, nib needs to be pressed to release more ink
  • Randomly generated work tested, should implement some algorithms for the generating process


  • Artworks uploaded to


  • Shirky’s eye done in four pieces, each 10 by 10 pixels
  • Cursor drawing done
  • Nicole drawing done
  • Console info added in preview window

Continue reading “Interactive Media Arts Capstone Log”


Interactive Media Arts Capstone Technical Documentation

This documentation covers some technical issues I encountered as I work on the IMA capstone interactive project.

Enabling SSH for headless Raspberry Pi


SSH is disabled by default in the latest Raspbian Jessie, however, we can enable it by putting a file called ssh in the /boot/ directory in the sd card. Continue reading “Interactive Media Arts Capstone Technical Documentation”

Interactive Media Arts Capstone Project Conceptual Change


A robot that helps me to create large scale drawings with the reference to an image of my choice.

The reference image will be converted to grayscale and divided into a 20 by 20 grid (or the canonical 32 by 32, if time permits). Each time the robot creates an abstract/representational drawing within one piece of 20-by-20-cm paper, achieving the same tone as the corresponding cell of the reference image. All 400 (or 1024) small drawings will be put together as one 4-by-4-meter (or 6.4-by-6.4-meter) drawing that represents the reference image. If time permits, color will be explored.

A sample drawing by hand can be found below, which shows that the tone of each cell doesn’t have to be very precise to achieve the desired result.

20170305_shirky_eye_compressed.jpg Continue reading “Interactive Media Arts Capstone Project Conceptual Change”

Interactive Media Arts Capstone Bibliography


  • ZUtA by ZUtA Labs
    • Official:
    • Kickstarter:
    • ZUtA is a pocket robotic printer that works with mobile devices and print on the go and this is the very product that first inspired me making a robot artist. Its portability is already appealing, but what really strikes me is its ability to print on any size of paper. This device is not constrained by axes, neither should a robot artist, or any artist, be. Because of this, unlike some other robot artists that are either based on a robotic arm or axes, I decided to make a robot artist that draws/paints as it moves around on any surface with any size.
    • robot, printer, mobile
    • product

Continue reading “Interactive Media Arts Capstone Bibliography”